Health, Meta-Design and Complex Systems: Notes for a Pedagogy of Play
Keywords:
Play-based learning, Participatory Design, Prospective SpeculationAbstract
With the aim of recognizing design as an irreplaceable complement to disciplinary practice, through which we imagine, build, and sustain more enjoyable and healthy lifestyles, our journey follows a historical perspective that frames the evolution of medical practice through scientific discoveries and the technology that resulted from them. I then present the paradox that justifies modernity: by an industrial culture of innovation, production, centralization, and consumption, which at the same time propagates a profound crisis tied to both social and individual health, and therefore must be addressed in parallel. In the search to transcend the normative and individual concept of health, the third section explores different perspectives on therapeutic practice, supporting the ecological conception of health and discussing the relationship between health and creativity through participatory practices, where therapists and patients reflect on the connection between their inner and outer worlds. Building on these ideas, the fourth section recognizes the political character of creativity through the concept of meta-design, enabling the transformation of the discipline based on the needs and expectations of the people involved. Section five presents a prospective scenario where I speculate about the future of participatory design, from the pedagogy of play, as a way to address complexity in diverse environments and with the intention of sustaining collective relationships for mutual learning, linking academia with its surrounding communities. Finally, the conclusions aim to recognize emotions and attitudes as ways to strengthen bonds of respect and trust, which are fundamental to re-signifying educational spaces through play.
Downloads
References
Alvarado, M. (2013). Escritura e invención en la escuela. Fondo de Cultura Económica.
Amendt-Lyon, Nancy (2003) Toward a Gestalt Therapeutic Concept for Promoting Creative Process. Creative License The Art of Gestalt Therapy. Margherita Spagnuolo Lobb & Nancy Amendt-Lyon (eds.) Springer-Verlag Wien GmbH.
Arah Onyebuchi A. (2009). On the relationship between individual and population health. Medicine, health care, and philosophy, 12(3), 235–244. https://doi.org/10.1007/s11019-008-9173-8
Araújo, I. & Carvalho, A.A. (2018). Gamificação no ensino: casos bem-sucedidos. Revista Observatório, 4(4), 246-283. https://doi.org/10.20873/uft.2447-4266.2018v4n4p246
Byock, Ira (2012). The best care possible: A physician’s quest to transform care through the end of life. New York: Avery. ISBN-10:1583335129
Câmara, Ana Maria et al. (2012). Percepção do processo saúde-doença: significados e valores da educação em saúde. Revista Brasileira de Educação Médica [online] v. 36, n. 1, pp. 40-50. https://doi.org/10.1590/S0100-55022012000200006
Cornu, Laurence (1999). La confianza en las relaciones pedagógicas. En Graciela Frigerio (comp.) Construyendo un saber sobre el interior de la escuela. Edición Novedades Educativas. Centro de estudios multidisciplinarios. Buenos Aires.
Davies, James (2021). The New Opium of the People: why our mental health sector has failed. https://iai.tv/articles/the-new-opium-of-the-people-auid-1817
Deterding, Sebastian (2014) Eudaimonic design, or: Six invitations to rethink gamification. Rethinking Gamification. S. Fizek, M. Fuchs, P. Ruffino, & N. Schrape (editors) Leuphana University of Lüneburg: Meson Press.
Diamond, Jared (1997). Armas, gérmenes y acero: el destino de las sociedades humanas- Ed. De Bolsillo. ISBN-13: 978-8483463260
Draper, Hal (1966) ‘The Two Souls of Socialism’, New Politics, 5(1): 57-84.
Escobar, Arturo (2027) Autonomía y diseño: La realización de lo comunal. Ciudad Autónoma de Buenos Aires: Tinta Limón.
Farnè, Roberto (2005) Pedagogy of play. Topoi 24 (2):169-181.
Ferreira, P. D.; Coimbra, J. L. & Menezes, I. (2012) Diversity within Diversity. Exploring Connections between Community, Participation and Citizenship. Volume 11, Number 3. JSSE 2012 ISSN 1618-5293.
Fink, D. (2003). A Self-Directed Guide to Designing Courses for Significant Learning. University of Oklahoma
Freire, Paulo (1985). Pedagogía del oprimido. Montevideo, Tierra Nueva. México, Siglo XXI.
Forgeard, Marie & Elstein, Jeanette G. (2017). The Benefits of Creativity in Therapy: Current Evidence and Future Directions. In J. Kaufman, V. Glăveanu, & J. Baer (Eds.), The Cambridge Handbook of Creativity across Domains (Cambridge Handbooks in Psychology, pp. 587-601). Cambridge: Cambridge University Press. doi:10.1017/9781316274385.032
Fröbel, Friedrich (1895) Pedagogics of the Kindergarten. Appleton and Company. New York. https://openlibrary.org/works/OL15597231W?edition=friedrichfroebel03fr
Gaete, Bárbara (2021). ¿Cuál es la importancia de la creatividad en los procesos de Arteterapia? [Video de Youtube] Facultad de Artes Universidad de Chile. https://www.youtube.com/watch?v=0tnhn9K7wdE
Gardner, Howard (1983). Inteligencias múltiples. Buenos Aires: Paidós, 1983. ISBN 84-493-1806-8.
Homeyer, Linda E. & Morrison, Mary O. (2008). Play Therapy: Practice, Issues, and Trends. American Journal of Play. 1: 212.
Ihde, Don (1998) EXPANDING HERMENEUTICS Visualism in Science. Northwestern University Press Evanston, Illinois.
Illich, Ivan (1974). La sociedad desescolarizada. Barcelona: Barral.
Jodorowsky, Alejandro (2007). Psicomagia. Siruela
Jaramillo Antillón, Juan (2001) Evolución De La Medicina: Pasado, Presente y Futuro. Acta Médica Costarricense.2001;14:104-113: https://www.redalyc.org/pdf/434/43443303.pdf
Jessen, Dustin, and Sven Quadflieg (2023). Towards Contingency: How Design Literacy Empowers Pluralistic Worldviews and Enhances Transitional Design. Temes de Disseny 39: 92-113. https://doi.org/10.46467/TdD39.2023.92-113
Kaplan, Stephen (1995). The restorative benefits of nature: Toward an integrative framework. Journal of Environmental Psychology, 15(3), 169–182. doi:10.1016/0272-4944(95)90001-2
Koster, Ralph (2005) A Theory of Fun for Game Design. Paraglyph Press. [Abstract] https://www.theoryoffun.com/theoryoffun.pdf
Louie, Dexter; Brook, Karolina & Frates, Elizabeth (2016). The Laughter Prescription: A Tool for Lifestyle Medicine. American journal of lifestyle medicine, 10(4), 262–267. https://doi.org/10.1177/1559827614550279
Maturana, Humberto y Varela, Francisco (1984) El Árbol del Conocimiento. Editorial LUMEN
Maturana, Humberto (2001). Metadesign. Cognição, Ciência E Vida Cotidiana. Organização e Tradução Cristina Magro e Víctor Paredes. Editora UFMG
Mokyr, Joel (2021) Attitudes, Aptitudes, and the Roots of the Great Enrichment. The Handbook of Historical Economics. Edited by Alberto Bisin and Giovanni Federico. Academic Press. Disponible en: https://economics.harvard.edu/files/economics/files/attitudesaptitudes.pdf
Morais, José (2018). Literacy and democracy. Language, Cognition and Neuroscience, 33:3, 351-372, DOI: 10.1080/23273798.2017.1305116
Morin, Edgar (2021). Los siete saberes necesarios para la educación del futuro. UNESCO
Nevis, Edwin C. (2003) Blocks to Creativity in Organizations. Creative License The Art of Gestalt Therapy. Margherita Spagnuolo Lobb & Nancy Amendt-Lyon (eds.) Springer-Verlag Wien GmbH.
Perls, Frederick; Hefferline, Ralph & Goodman, Paul (1951) Gestalt-Terapia: Excitement and growth in the human personality. Dell, New York.
Piaget, Jean (1962). Play, dreams and imitation in childhood. New York: W. W. Norton & Company, Inc. pp. 166. ISBN 978-0393001716.
Pirone, Florindo (2020). The paradox of contemporary medicine. Italian Journal of Medicine, 14(1), 9-13. https://doi.org/10.4081/itjm.2020.1211
Robert, Jean (2021). Los cronófagos, la era de los transportes devoradores de tiempo. ITACA
Ros-Vivancos, C., González-Hernández, M., Navarro-Gracia, J. F., Sánchez-Payá, J., González-Torga, A., & Portilla-Sogorb, J. (2018). Evolución del tratamiento de la sífilis a lo largo de la historia [Evolution of treatment of syphilis through history]. Revista española de quimioterapia : publicación oficial de la Sociedad Española de Quimioterapia, 31(6), 485–492.
Rowsell, J. y Walsh, M. (2012). Rethinking Literacy Education in New Times: Multimodality, Multiliteracies, and New Literacies. Brock Education, 20(1), 53-62.
Schaefer, Charles E. (2003). Play therapy with adults. John Wiley & Sons Inc.
Scheines, Graciela (1998). Juegos inocentes, juegos terribles. Universidad de Buenos Aires.
Scliar, Moacyr (2007). História do Conceito de Saúde. PHYSIS: Rev. Saúde Coletiva, Rio de Janeiro, 17(1):29-41.
Torres-Maya, Raúl (2021). Investigación, indagación y diseño. Legado De Arquitectura Y Diseño, 16(29), 116-125. doi:10.36677/legado.v16i29.16620
Van Onk, Andries (1965) Metadesign. Traducción de Lúcio Grinover. São Paulo: Setor de Publicações FAUUSP,
Vygotsky, Lev (1976) Play and Its Role in the Mental Development of the Child. NY Basic Books.
Winnicott, Donald Woods (1971). Playing and Reality. London: Tavistock.
Woodcock, Jamie & Johnson, Mark R. (2017) Gamification: What it is, and how to fight it. The Sociological Review: http://journals.sagepub.com/doi/full/10.1177/0038026117728620
Yañez del Pozo, José (2005) Allikai : bienestar/estar bien: la salud y la enfermedad desde la perspectiva indígena. Abya-Yala, ISBN 9978225269, 9789978225264
Youngblood, Gene (1986). Metadesign: Toward a Postmodernism of Re-construction. Ars Electronica Catalog. Linz: Linzer Veranstaltungsgesellschaft, 1986.
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2026 Diego Alatorre Guzmán

This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
Artificio Journal provides open access to its content, based on the principle that offering free access to research helps to increase the global exchange of knowledge. Artificio does not and will not charge any subscription fees to its readers, nor to authors for submitting, processing or publishing their articles.
As a condition of publication, authors agree to release their copyright under a shared license, specifically the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International license.
This licence allows anyone to share, copy and redistribute the material in any medium or format under the following terms:
*Credit the author of the text
*Do not use the material for commercial purposes
*Do not transform or modify the material.

